IEEE 2861-2021
$33.58
IEEE Standard for Mobile Gaming Performance Evaluation and Optimization
Published By | Publication Date | Number of Pages |
IEEE | 2021 | 31 |
New IEEE Standard – Active. This standard is to improve the user experience of mobile gaming by solving the issues between the high demands from game applications and the resource limitation of a mobile device. Message exchange is critical to coordinate the resource allocation and to optimize the performance of gaming that ensure fluent user experiences in games. Additionally, this standard specifies evaluation methods and criteria that enables the control and optimization.
PDF Catalog
PDF Pages | PDF Title |
---|---|
1 | IEEE Std 2861™-2021 Front cover |
2 | Title page |
4 | Important Notices and Disclaimers Concerning IEEE Standards Documents |
8 | Participants |
10 | Introduction |
11 | Contents |
12 | 1. Overview 1.1 Scope 1.2 Purpose |
13 | 1.3 Word usage 2. Normative references 3. Definitions, acronyms, and abbreviations 3.1 Definitions |
14 | 3.2 Acronyms and abbreviations 4. System architecture |
16 | 5. Function description 5.1 Game scene 5.1.1 CPU high-capacity scenario 5.1.2 GPU high-capacity scenario 5.1.3 Multi resource high-capacity scenario |
17 | 5.1.4 Light capacity scenario 5.2 Game scene priority |
18 | 5.3 Data structure 5.3.1 Game metadata |
19 | 5.3.2 Device metadata 5.4 Data format |
20 | 5.5 Interactive process 5.5.1 Initialization |
21 | 5.5.2 Connection |
22 | 5.5.3 Connection failure |
23 | 5.5.4 De-registration process |
24 | 5.5.5 Game performance optimization |
25 | 5.5.6 Terminal performance optimization |
27 | 6. Optimization requirements 6.1 On terminal 6.1.1 Big little core 6.1.2 Reduce frequency 6.1.3 Intelligent solution |
28 | 6.2 On game client 6.2.1 Adjust the image quality 6.2.2 Adjust the resolution 6.2.3 Adjust the frame rate 7. Evaluation |
31 | Back Cover |